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Gaming Billionaire Warns AI Will Disrupt Entire Video-Game Industry

Gaming Billionaire Warns AI Will Disrupt Entire Video-Game Industry

Singapore gaming-hardware billionaire Min‑Liang Tan says artificial intelligence is set to completely upend the video game sector.

Tan, co-founder and CEO of Razer Inc., is shifting his company’s focus away from traditional gaming gear to AI-driven tools for game development and player assistance. His rationale: game hardware is maturing, and real growth lies in software innovations built with AI.

At Razer’s Singapore headquarters, he highlighted two platforms in development: one uses AI for game-testing and bug detection, the other offers real-time player coaching using machine-learning models. Tan expects these tools to reshape how games are made, played and monetised.

While Razer has long relied on hardware sales — keyboards, mice and consoles — the global hardware market now faces slow growth due to inflation and supply-chain pressure. Tan described AI software as the “next big frontier” and aims to position Razer there.

Analysts agree the AI gaming market could grow from about US$ 2.3 billion to more than US$ 28 billion by 2033.

By betting early, Tan hopes Razer will move from hardware vendor to software-and-services powerhouse. His message to the industry: prepare for disruption or be left behind.

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